Underground
Transparent Transparent Transparent

Games

As stated in the about me section, I love computer games, it's a hobby / addiction I suffer from. One thing I dreamed of in my life is to be apart of a game, that "rocks" the world. With this I produce stepping stones in the direction of this dream.

UT - map - "Autobots Ark"
This is just a model for later usage created with unreal editor 2.0.
        


UT - map - "Decepticons ship"
This is just a model for later usage created with unreal editor 2.0.
        


UT - map - "Project firestart - DM"
Ever played Project firestart for the C64? Well here is 3D version of The Prometheus from the old classic. It's one of my first maps, and to show it off to friends I made it a deathmatch map. I sliced holes in the ship and erected walkthrough forcefields to allow free access to the game.
        


UT - map - "Project firestart - single player"
I wanted to recreate the original C64 game Project firestart as a proper single player map. Limited with the the first unreal engine, the prometheus is heavily modified from the dm map, but the more modified it became the more buggy the map became, thanks to the joys of the unreal editor version 2.0
        
        


UT - map - "Kontoret - DM"
UT deathmatch of a familly office building. My work colleagues gave this map a serious pounding in their lunch hours.
        


Adventure - Starkrieg" - in production
One of my little ideas. I created this april fools joke of a lost starwars adventure game in the vein of Monkey Island. I then stumbled across an adventure game developer kit, so when I get the time . . . . .
  

Backgroundsound .wav (106kb)
Backgroundsound .mp3 (256kb)